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Orks of Morak

Orks of Morak
Marching under the banner of the Fire Dragon, the armies of the orks are constantly on the march, forever seeking new cities to raze, new nations to conquer, and new people to sacrifice or enslave. 

To the orkish warrior's mind, excessive planning is a coward's resort, while fancy tactical chicanery is a sure sign of effeminacy. Instead, orks rely on a combination of unrelenting aggressiveness, death-defying bravery, and the natural-born bully's instinctive eye for weakness.

While their behavior might seem erratic and irrational to outsiders, the orks themselves see every battle, every sacrifice, and every torched village as steps on the road to the Big Burning, an ork-administered apocalypse in which Agon is scorched clean and made ready for the reign of the Fire Dragon. 

Orks see most other races as little more than sources of income, sadistic fun and sacrificial victims. The only other race that the orks ally with are the mahirim, who they respect for their bravery, cunning and skill in battle. Together with their allies, the orks will fight off their enemies the humans, the mirdian and the alfar.

Morak
The orkish realm lies in the central eastern part of Agon's main continent. A state of unending war exists between the orks and both of their closest neighbors - the humans of Mercia to the south, and the dwarves of Dvergheim to the northwest. To the northeast of Morak lies the jungle continent of Yssam, which is the domain and playground of a celestial dragon, while the neutral city state of Silvertown lies to the southeast. To the west, the Pall of Oncylus slowly spreads accross Agon's heartland.

Much of he orkish homeland is covered by fetid and insect-haunted swamps, in which the traveler sinks ankle-deep in sticky, ubiquitous mud. Rain falls very frequently in Morak, and a combination of clouds and swamp-mist ensures that sunlight rarely - if ever - disturbs the murky ambience. The northern third of Morak is dominated by a number of active volcanoes and the lava streams which issue from them. The land between these volcanoes is jagged, rocky, and as barren as the southern swamps are fecund.

Flaming Skull
Lava rivers cut through and encircle the orkish capital, which lies in the shadow of an eponymous and very active volcano. Minor eruptions of Flaming Skull are frequent, and the rain of ashes has recently grown so thick and steady that the sun is pleasantly (to orkish eyes) veiled by a black, noxious cloud. The orks welcome the increased volcanic activity, regarding it as a sign that the Fire Dragon is about to wake from her slumber.

Close to Flaming Skull lie three starting villages, which is where orkish adventurers embark on their careers. New Flayed Elf is a large port community, watched over by a lighthouse and a coastal keep. Metal Heart lies on an island surrounded by deep swamp, while Chopping Necks stands on a series of interconnected pillars which rise from a lava lake.

Culture and Religion
Orks see themselves as purely a warrior race, and all manual labor in Morak is performed by slaves. The vast majority of these unfortunates are goblins, but a sizable majority belong to a clan of svartdvergir who were enslaved after migrating south from Dvergheim.

The orks worship the Fire Dragon, a chaos deity of awesome power, who quite recently unified the warring orkish tribes under her rule. Currently resting inside the Great Stairs in Flaming Skull, the Fire Dragon rules through Grand Messenger Arxanthos, a red dragon who receives dream-decrees from the slumbering goddess (or just claims to do so), and who commands a sinister priesthood called the Dragonbound. When the Fire Dragon is fully recuperated, she will emerge to take control over a united orkish army, and together they will unleash the Big Burning upon the world. In the meantime, the orks - who can hardly wait - do their best to prepare the ground for this rampage to end all rampages.

Organizations

Iron Orks
Big Head Uzrok commands one of the most active armies on Agon, and the Iron Orks are an elite group within that army, its members selected for strength, ferocity and cunning (in that order.) Utterly loyal to Uzrok, the Iron Orks answer to the Big Head directly, and some speculate that building their strength is the gambit in a scheme to wrest power from the Dragonbound. 

Defenders of the Swamp
The Defenders of the Swamp are an orkish order of knights who have dedicated their lives to keeping the swamps of Morak clean of unwanted elements. Since Morak has no shortage of monsters or enemies, the Defenders are kept very busy indeed, and their membership tends to attract orks that are even more fond of violence than most. 

Dragonbound
The Dragonbound are an extremely powerful group of fundamentalists, who have dedicated their lives to the Fire Dragon, and who show their loyalty by cutting off their lips and covering their bodies in self-inflicted scars. The Dragonbound are not averse to working behind the back of Big Head Uzrok, who they see as a mere pawn (and an insolent one, at that) in the Fire Dragon's game.

 

How the Orks see the world
"All hail the Fire Dragon - bringer of death, destruction and orkish superma… sumepra... bestness. When Flaming Skull rages, the Fire Dragon stirs, and since a waking goddess needs food, we must triple the rate of sacrifice immediately!"
- Izkruul Viletongue, Dragonbound priest.

"If we sacrifice everyone else, who will be left to build, clean and make food? Only us, that's who!!! If you ask me, the Dragonbound are crazy and Grand Messenger Arxanthos is a big, fat, talky cheat."
- Arhard Deathspear, Iron Ork officer.

"The mud around your feet… the buzzing of a million little insects… the rich smell of rotting vegetation upon the wind… there are many places in the world, but no place beats the swamps of Morak."
- Biggor Stonecrusher, Defenders of the Swamp knight.

"Though indubitably breath-taking, my own scintillating splendiferousness is a mere shadow of the supreme magnificence that is the Fire Dragon. She dreams in her sleep, and those dreams are conveyed to me, her Grand Messenger: Arxanthos the Sublime, the Immaculate, the Chosen Among Dragons."
- Arxanthos, Grand Messenger of the Fire Dragon.

How others see the Orks
"A band of mud-brained swamp-bullies, whose only defense from extinction is the disease-ridden awfulness of their homeland. Soon, the human armies will march north and clean out that stinking nest forever."
- Simeon Ramsfleet, human Knight of Malregard.

"Guided by the cruel cunning of the Fire Dragon and her priesthood, the orks are becoming more than just a disorganized race of raiders and murderers. We should seek to destabilize the current regime by subtly encouraging the ambitions of Big Head Uzrok, while supporting the delightfully reactionary policies of the Guild of Thugs."
- Cirail Silverglow, mirdain merchant

"In a world full of weakling prey, the orks are distinguished by their great physical strength and near-limitless bravery. What they lack in shrewdness and predatory instincts, they compensate for with size and a wild-eyed enthusiasm that the lesser races find intimidating."
- Yalena the Wise, mahirim huntress.

"Half-witted swamp vermin! Though we have no interest in their vile homeland, the alfar will still take the time to eradicate every living thing in it that is larger than a small lizard."
- Sihgan Ghostshoon, alfar mage.

"Orks do not know how to build, only destroy. If it wasn't for their slaves, they would still be living in pathetic little mud hut villages scattered throughout the swamp."
- Skuldgeir Graythrone, dwarven bureaucrat.